selfreport, pictures 2nd dorkbot second life session (15. April 2007)

April 16, 2007 at 5:57 pm Leave a comment

Dorkbot Sl is coming! .. But smoothly.. not to fast! The second dorkbot session was also a great success, but I have the inuition that it will not get as much attention as the first one. So our start bonus or newbie bonus is gone!

Nevertheless there were two cutting edge SL-Artist. Very different as character and also from their way of working. Soundartist AngyBeth Shortbread (more infos here) did do a more or less conventional but very very interesting lecture on her works and approaches. (read chat log below)

Dancoyote Antonelli on the otherside, did just a few talking and then wanted to start a performance with his ZeroGSkyDance-Project-Crew, so we started to do a unplanned teleporting performance, because NMC or the parcel Dan used was not reachable per landmark.. I didnt know that fact, so everything went quite chaotic *smiles*.. But Finally around 20-30 ppl could see the famous performance of the ZeroGSkyDance-Project. (more info here)

Finally I really need to thank Sugar Seville the manager of Odyssey were the dorkbot session was hold for support and infrastructure! She also designed the marvellous rhizom-seating system (see pics below).

dorkbot SL No. 2 in OdysseyZeroGSkyDance-Projectsnapshot_001.jpg

Here is the chatlog of angryBeth Shortbreads talk:

[13:11] Max Nakamura shouts: NOW I WOULD LIKE TO INTRODUCE ANGRYBETH SHORTBREAD. SHE IS DOING REALLY INTERESTING WORK WITH SOUND IN SECOND LIFE. HTTP://WWW.ANNAMORPHIC.CO.UK/
[13:11] AngryBeth Shortbread: hello
[13:11] Max Nakamura shouts: ANGYBETH YOU HAVE 30 MINS!
[13:11] Angry Beth shouts: K, CLOCK IS TICKING
[13:11] UUID Phonic Emitter: Adding spinster Voom to play list.
[13:11] UUID Phonic Emitter: Adding Vit Latynina to play list.
[13:11] UUID Phonic Emitter: Adding Nick Kelly to play list.
[13:11] UUID Phonic Emitter: Adding Esse Bellman to play list.
[13:11] UUID Phonic Emitter: Adding spinster Voom to play list.
[13:11] UUID Phonic Emitter: Adding Vit Latynina to play list.
[13:11] Max Nakamura shouts: 🙂
[13:11] AngryBeth Shortbread: quick intro of me,
[13:12] AngryBeth Shortbread: my current background – in RL I’m a moving image artist – encompassing Short Film Drama to multi-screen video installations. I am also a senior lecturer in Ba(hons)/FD Design for Digital Media, at Leeds College of Art and Design, UK.
[13:12] AngryBeth Shortbread: My Academic background – included a Ba in Interactive Arts at Newport, in 1993, opened my mind to the possibilites of screen based and telepresent based digital art and design. I was quite fortunate to have forward thinker, Roy Ascott as head of course.
[13:13] AngryBeth Shortbread: Roll on a decade, and the technology has caught up with some of the ideas. I did a fair bit of macromedia director work in the late 90’s, especially for the Lovebytes digital art festival, and developed several ideas for sound toys, and interactive moving image graphics for VJing.
[13:13] AngryBeth Shortbread: By, 2005, I came to Second Life, via staff research at college, when exploring alternatives to webCT and Moodle for creating online learning environments for art and design process and practice.
[13:13] AngryBeth Shortbread: My interest in exploring the possibilites of artistic practice and distribution within the metaverse, is what made me stay in second life. I was hooked very early on.
[13:14] AngryBeth Shortbread: Early on Machinima caught my attention, as it gelled well with my RL moving image background.
[13:14] AngryBeth Shortbread: As I discovered scripting, I found it reminded me of director lingo and actionscript, and found it quite easy to get my head into it.
[13:15] AngryBeth Shortbread: When I started Second Life, it was fortuitus, that the Port Community, led by artists Goldin & Senneby, had just set up.
[13:15] AngryBeth Shortbread: Joining quite early on, I was involved in many of the collaborative projects, with an exciting bunch of early adopters investigating and creating SL Arts.
[13:16] AngryBeth Shortbread: If you want more info about the port – goto http://theport.tv
[13:16] AngryBeth Shortbread: The Pencil Factory ( my gallery in Second Life ), was my addition to the Port 3D wiki.
[13:16] AngryBeth Shortbread: I tend to think of it to myself, as an online sketchbook. – a record of what I do can be found on my website at – http://www.annamorphic.co.uk/projects.html
[13:17] AngryBeth Shortbread: As I was saying earlier, my interest was to explore process, and the Pencil Factory housed many of my projects, in either state of completion or work in progress.
[13:17] AngryBeth Shortbread: I felt it important to think of Second Life as a Studio, and I had no problem with people seeing ideas in development, rather than only finished work.
[13:17] AngryBeth Shortbread: This in itself fed back to my interest in looking at Second Life’s educational value.
[13:18] AngryBeth Shortbread: Most of my work, generally evolves.. taking ideas or processes from older projects and adapting them into new forms.
[13:18] UUID Phonic Emitter: Adding Moire Georgette to play list.
[13:18] AngryBeth Shortbread: So that’s the quick background.

[13:18] AngryBeth Shortbread: Tonight going to show you a work in progress – at the moment called height harp, and how it emerged from other ideas.
[13:18] AngryBeth Shortbread: so I’ll be asking for volunteers
[13:18] AngryBeth Shortbread: Lately most of my interest has been looking at new ways to create sound toys in second life, using various ways to play / interface them , rather than just a simple touch based interface.
[13:19] Loop Luo: volunteer!! here :DD
[13:19] AngryBeth Shortbread: Some exploration has been to use physics and collisions to produce notes eg. the synthycube, others like the UUID emitters in front of you use data about the avatar to produce the sequence of notes.
[13:19] AngryBeth Shortbread: ‘the UUID emitters are the green thingy’s making the choral sounds.
[13:20] AngryBeth Shortbread: The UUID emitters – are playing the avatar’s key – or unique id number, – this is translated into a phrase of music, each phrase representing the avatar musically. The emitters play these key’s at random, based on a list of avatars it has sensed over time. So when you have several of these emitters, they play a harmony, kinda representing a community in music.
[13:20] AngryBeth Shortbread: a very early script I created for the Letter well installation, – which I call wordbreaker, is the engine that runs some of the projects I make, including the UUID emitters.
[13:21] AngryBeth Shortbread: I’ll just demo the script, its in the green box in front of me
[13:21] Wordbreaker shouts: t
[13:21] Wordbreaker shouts: h
[13:21] Wordbreaker shouts: e
[13:21] Wordbreaker shouts:
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[13:21] AngryBeth Shortbread: spammy as hell
[13:22] Dancoyote Antonelli: mmmmm spam!
[13:22] AngryBeth Shortbread: It simply takes a string of text and breaks it down into individual letters. As the key of an avatar is also string, it can break this line of numbers and letters down individually. Once I have those, I can assign notes to these values.
[13:22] AngryBeth Shortbread: its also the same script that powers the dna sequencer
[13:22] UUID Phonic Emitter: Adding Gazira Babeli to play list.
[13:23] UUID Phonic Emitter: Adding Gazira Babeli to play list.
[13:23] UUID Phonic Emitter: Adding Uriel Skall to play list.
[13:23] UUID Phonic Emitter: Adding Gazira Babeli to play list.
[13:23] AngryBeth Shortbread: sorry I’m referring to work that’s not here, but they’re are links on the website, or you can visit the Pencil Factory later
[13:24] AngryBeth Shortbread: the height harp, follows on from playing with other ideas for sound toys
[13:24] AngryBeth Shortbread: and one area that caught my interest was baseing tones based on the height of an avatar
[13:25] AngryBeth Shortbread: the height harp, uses a sensor to detect avatars inside the circle
[13:25] AngryBeth Shortbread: reads their height, and assigns a note
[13:26] AngryBeth Shortbread: a sensor can only detect 16 avatars at once
[13:26] AngryBeth Shortbread: and the stacking order is based on who’s closest to the sensor – in this version, who’s nearest centre
[13:26] AngryBeth Shortbread: so i’ll need upto 16 avatars, to hop in and out of the circle
[13:27] Loop Luo: here 😀
[13:27] AngryBeth Shortbread: it has a cycle of about 4 seconds to detect you
[13:27] AngryBeth Shortbread: might take a little while for sounds to cache, as I’ve not put a preloader in it
[13:28] AngryBeth Shortbread: to change you assigned note – simply change you height in appearnce
[13:28] AngryBeth Shortbread: so you can physically tune yourself
[13:28] BlaiseDeLaFrance Voom: wowo
[13:29] AngryBeth Shortbread: your height needs to be between 1.4 m and 2.1 m
[13:29] AngryBeth Shortbread: it uses the scale o C
[13:29] You: it uses the scale o C
[13:29] AngryBeth Shortbread: I can sit back if you want
[13:30] Dancoyote Antonelli: <claps>
[13:30] Dan Coyote shouts: <CLAPS>
[13:30] Dancoyote Antonelli: <—-clapping
[13:30] Dan Coyote shouts: <—-CLAPPING
[13:30] Cyrus Huffhines: I love that
[13:30] AngryBeth Shortbread: since doing an Interactive arts degree – active art , rather than passive has interested me
[13:31] AngryBeth Shortbread: and at present, the role of the avatar as part of the work, is something I’m focusing on
[13:31] AngryBeth Shortbread: and that’s that
[13:32] AngryBeth Shortbread: probably short of 5 mins, so any Q and A’s?
[13:32] Lazlo Hirvi: <claps>
[13:32] MichaelJohn Turner: Yes. Any overlap back into ‘real life’?
[13:32] Tran Spire: <claps>
[13:32] Alan Dojoji: Can you say some more about the longer tones you began with?
[13:32] AngryBeth Shortbread: MJ first
[13:32] Angry Beth shouts: MJ FIRST
[13:32] BlaiseDeLaFrance Voom: a question: we can add at this instrument a intere sequence instead that only one onte?
[13:33] BlaiseDeLaFrance Voom: note*
[13:33] AngryBeth Shortbread: yep, as I’ve jumped ship to teach on the new Degree in Design for Digital Media, I’m dessminating my practice to my RL students
[13:33] Alan Dojoji: At what school?
[13:33] AngryBeth Shortbread: thats at Leeds College of Art and Design
[13:34] Max Nakamura shouts: ALAN DOJOJI SAID: CAN YOU SAY SOME MORE ABOUT THE LONGER TONES YOU BEGAN WITH?
[13:34] AngryBeth Shortbread: the uuid emitters?
[13:34] Alan Dojoji: yes
[13:34] Alan Dojoji: they’re fantastic
[13:35] AngryBeth Shortbread: k, yep, something that forced the issue with the kinda of tones I used was the 10 sec limit to uploaded sounds
[13:35] AngryBeth Shortbread: so I created samples with a slow attack and decay over 10 secs, which when used along with llTriggersound , produces that quite nice baroque sound
[13:35] Alan Dojoji: have you found any way around the limit?

[13:36] AngryBeth Shortbread: no I work within that constraint

[13:36] Eifachfilm Vacirca: is your interest more exploring the possiblities rather than having a message or content?
[13:36] AngryBeth Shortbread: yep, the possibilities are what excite me
[13:36] Alan Dojoji: it’s really gorgeous
[13:36] AngryBeth Shortbread: much of my work when I was at lovebytes was R&D art with new media

[13:36] Max Nakamura shouts: OKAY BLAISEDELAFRANCE VOOM ASKED: A QUESTION: WE CAN ADD AT THIS INSTRUMENT A INTERE SEQUENCE INSTEAD THAT ONLY ONE ONTE?
[13:37] AngryBeth Shortbread: but I think message can be read into many of the things I create
[13:37] AngryBeth Shortbread: sorry, can you explain a little more?
[13:37] BlaiseDeLaFrance Voom: yes, you
[13:38] BlaiseDeLaFrance Voom: can assign a intere sequence sound (as a pattern of drum)
[13:38] BlaiseDeLaFrance Voom: at one avatar?
[13:38] AngryBeth Shortbread: I suppose yes, the notes are ultimately assigned through a conditional statement
[13:38] BlaiseDeLaFrance Voom: you can have in this way
[13:38] BlaiseDeLaFrance Voom: a melodic line
[13:38] AngryBeth Shortbread: so you could say – if your 1.4 m – you are a bass drum
[13:38] BlaiseDeLaFrance Voom: and a harmonic line
[13:39] AngryBeth Shortbread: I think the two could be mixed,
[13:39] AngryBeth Shortbread: syncing would be the fun part
[13:39] Eifachfilm Vacirca: is this installation inspired by the string theorie?
[13:39] BlaiseDeLaFrance Voom: ok thanks
[13:40] AngryBeth Shortbread: no its more SL biometrics
[13:41] Alan Dojoji: Is there a way to make the surface of the circle percussive – which would allow different movement than in/out – to what height does the effect work?
[13:41] AngryBeth Shortbread: the synthycube works that way, – it creates tones as you collide with and exit the objects
[13:41] AngryBeth Shortbread: so you could change it to percussive
[13:42] Max Nakamura shouts: OKAY THAT IS THE LAST QUESTION I FEAR 🙂 DANCOYOTE IS ALSO ON SHEDULE
[13:42] AngryBeth Shortbread: k, thank you
[13:42] Max Nakamura shouts: LAST COMMENT?
[13:42] AngryBeth Shortbread: have fun 🙂
[13:42] Max Nakamura shouts: THANKS YOU REALLY ANGRYBETH FOR COMING
[13:43] Max Nakamura shouts: SO NOW WE GO ON WITH DAN
[13:43] Dancoyote Antonelli: Contrats AngryBeth
[13:43] Max Nakamura shouts: DAN IS GOING TO DO A PERFORMANCE WITH HIS GROUP

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Entry filed under: Dorkbot, electricity, media art, rhizomatic, second life, Uncategorized.

dorkbot 2nd session postphoned!!! now 15. April 1 PM PDT@odyssey avatar orchestra metaverse is rocking!

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